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Ships within 48 hours · Estimated delivery Jul 5 - Jul 10
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Description
royal visit bordspel engAn unusual, complex yet well balanced board card game for two from the prolific Reiner Knizia. The original title, "Auf der Reeperbahn", refers to a popular German film from 1954. Near the center of a 17 space court, the six game figures begin as players compete against each other to lure their opposite ends off the board. You play as many cards of the same suit as you want during your turn and much of the movement is a direct result of card play: e.
An unusual, complex yet well-balanced board/card game for two from the prolific Reiner Knizia. The original title, "Auf der Reeperbahn...", refers to a popular German film from 1954.
Near the center of a 17-space court, the six game figures begin as players compete against each other to lure their opposite ends off the board. You play as many cards of the same suit as you want during your turn and much of the movement is a direct result of card play: e.g. by playing a red 4 you bring the red figure ("Rote Lola" or "Dancing Deb ") 4 spaces closer to your end of the board.
However, there are special tricks and limitations that must be learned and kept firmly in mind before the meaning of the game begins to emerge. For example, the central green figure ("Brilli-Lilli" or "Saucy Sue") who wins for you if the game ends with her on your half of the board can only move within the boundaries of her "bodyguards", two gray figures. The yellow figure ("Blonde Hans" or "Handsome Hal") can, without benefit from a played card, summon any of these three figures to its field. The green companion ('Schampus-Charly' or 'Champagne Charlie'), who can also win the game if you place him on one of the two spaces at your end of the board (your 'nightclub'), only goes to you if the board situation at the end of your turn concerns both bodyguards on your half of the board and/or one (or more) of the other figures in your nightclub. And so on.
The game, part of the two-player Kosmos series, is one of attack and counterattack, defense and forethought and can be won early or on the turn of the last card on the second pass through the deck. After 10-20 minutes it's begging to be played again immediately.
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